This is the custom M9 Beretta(hope I got the model right, I'm no gun specialist) used by members of the S.T.A.R.S team in the Resident Evil game series, this model specifically is the one used by Albert Wesker with an additional version with some different materials.
This project was made while learning Substance Designer and Painter, and Marmoset Toolbag.
Took me a long time and some trial and error, but I really liked the results. Most of the knowledge came from the "AKM - Ultimate Weapon Tutorial" by Tim Bergholz, very good stuff there.
Modeled in Blender, Textured in Substance Designer and Painter, Rendered with Marmoset Toolbag 2
7912 tris on each gun.
More shots and realtime viewer here: www.artstation.com/artwork/qZX…
A learning project I've made while learning some new software and practicing old ones.
Modeled in Blender, fine detail sculpted in mudbox and texturing with substance designer, final render in Blender Cycles. Approximately 60k tris total.
Artstation version(with turnaround shot):www.artstation.com/artwork/QW5…
I'm a general artist always trying to improve; interested in 3d, digital and traditional drawing/painting.
Sou um artista geral sempre tentando melhorar; interessado em arte 3d e desenho/pintura tradicional e digital.